A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying
mathematical definition, specified when it was created.
Use the Midsurfaces: Base Surfaces tool to specify a distance from the base surfaces of multiple solids that you wish to treat as if they were
continuous. This will help generate separate-but-aligned midsurfaces during extraction.
Use the Midsurfaces: Automatic tool to extract the midsurface of sheet metal stampings, molded plastic parts with ribs, and other parts that have
thickness clearly smaller than width and length.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Extract the midsurface of thin solids, and review and edit midsurface
plates.
Note: FE geometry is not supported for midsurface extraction.
Specify Base Surfaces
Use the Midsurfaces: Base Surfaces tool to specify a distance from the base surfaces of multiple solids that you wish to treat as if they were continuous. This will help generate separate-but-aligned midsurfaces during extraction.
Extract Midsurfaces
Use the Midsurfaces: Automatic tool to extract the midsurface of sheet metal stampings, molded plastic parts with ribs, and other parts that have thickness clearly smaller than width and length.
Edit Midsurface Plates
Use the Midsurfaces: Edit Plates tool to review and edit midsurface plates.
Imprint Lines or Surfaces on Midsurfaces
Use the Midsurfaces: Pocket Imprint tool to imprint pockets, fillets, and other geometry features from the source geometry onto the midsurfaces.