FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Open animation files, measure various distances and angles between entities, and use the Results Browser to view the model structure and find, display, and edit entities.
Create and edit user-defined data type expressions, derived load cases, and systems. You can also plot a forming limit
diagram, generate streamlines, track entities during animation, and create and import/export sets of entities.
Query entities, create or edit free body diagrams, construct multiple curves and plots from a single result file, and
create and plot stress linearization.
The Apply Style option also allows you to select and apply display attributes of the active model in the current window
to all models available in the current window, the current page, all pages, or selected HyperView windows in the session.
The Active Model feature allows you to cut, copy, or paste the active model into
another window.
You can access the context menu by right-clicking within the
HyperViewmodeling window and selecting one of the available options from the
Active Model menu.
Note: For the right-click option to work, you must
set your right mouse button to the Context Menu option. You can do this by selecting the
Mouse tab from the Preferences >> Options dialog.
The Cut model option is a one time only action which will not
take effect until the Paste model action is completed in a different
window. The Copy model option copies the active model and its
attributes to a buffer, which then allows the copied contents to be pasted into multiple
windows. If the target window already has a model loaded, the cut/copy contents will be
overlaid with the existing model.
Tip: You can also use keyboard shortcuts to cut
(Ctrl+X), copy (Ctrl+C), or paste
(Ctrl+V) the active model in the modeling window.