FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
1D mesh that allows accurate testing of connectors, such as bolts, and similar rod-like or bar-like objects that can
be modeled as a simple line for FEA purposes.
Use the CFD 2D Mesh tool to generate hybrid grids containing hexa/penta/tetra elements in the boundary layer and tetra elements in the
core or fare field.
Automatically generate a mesh at the midplane location, directly from the input geometry (components, elements, solids
or surfaces), without first creating a midsurface.
The Rebuild tool streamlines the process of remeshing existing meshes to generate a new mesh with good quality and flow. The rebuild
mesh functionality utilizes the same parameter and criteria files used by BatchMesher to define the quality criteria and relevant mesh parameters. This algorithm saves significant time over the traditional
automesh and quality correction approach.
Adaptive wrap meshing is a useful utility to get a clean, water tight shell mesh out of 2D mesh containing several
intersecting parts and small gaps which do not need to be modeled.
Shrink wrap meshing is a method to create a simplified mesh of a complex model when high-precision models are not
necessary, as is the case for powertrain components during crash analysis.
Loose wrap wraps the selected elements or components, surfaces, or solids with the target element size specified,
and outputs an outer-volume mesh which approximately adheres to the original FE topology.
Tight wrap creates a wrapped surface mesh which adheres as closely as possible to the original FE topology representation,
automatically detecting and following the surface features of the model.
Bulkheads are design enablers that provide localized performance benefits for multiple design attributes such as NVH,
Safety, and so on. When their position and thickness are precisely designed, bulkheads can reduce mass and increase
performance as they eliminate up-gauging of entire part(s). Typically, bulkheads are welded on one side and bonded
with a structural adhesive on the other side and can be incorporated even during the late stages of the product
design cycle.
Doublers are design enablers that provide localized performance benefits for multiple design attributes such as NVH,
Safety, and so on. When their position and thickness are precisely designed, doublers can reduce mass and increase
performance as they eliminate up-gauging of entire part(s). Typically, doublers are typically welded on one side and
bonded with structural adhesive on the other side and can be incorporated even during the late stages of the product
design cycle.
Volume mesh or "solid meshing" uses three-dimensional elements to represent fully 3D objects, such as solid parts
or sheets of material that have enough thickness and surface variety that solid meshing makes more sense than 2D shell
meshing.
Shrink wrap meshing is a method to create a simplified mesh of a complex model when high-precision models are not
necessary, as is the case for powertrain components during crash analysis.
Tight wrap creates a wrapped surface mesh which adheres as closely as possible to the original FE topology representation,
automatically detecting and following the surface features of the model.
Tight wrap creates a wrapped surface mesh which adheres as closely as possible to the
original FE topology representation, automatically detecting and following the surface
features of the model.
The accuracy of the output is dictated by the element size: the larger the element
size the less detail, the smaller the element size the more detail. This algorithm
works differently than the loose wrap in that it projects the nodes of the shrink
wrap to the original mesh, hence it is able to more accurately capture features.
Comparison of Tight and Loose Meshing
Notice the differences between tight and loose meshing, especially in the pulleys on
the front of the engine and the resulting width of the individual cylinder exhaust
pipes.
Comparison of Altering the Jacobian Value for Solid Mesh Generation
Within both tight and loose wrap algorithms there is an option to generate solid
mesh. This will generate an all-hexa mesh on completion of the shrink wrap. When the
generate solid mesh checkbox is active it exposes a
minimum jacobian input; this option essentially hexa meshes the part with this
element quality criteria defined. It controls the hexa quality which is directly
linked to the adherence to the topological features of the original component. The
jacobian value must be between 0 and 1. The nearer the value is to 1 the cruder the
output will appear (the mesh will be more heavily voxelised). When the value is
closer to 0, you allow the shrink wrap solid mesh algorithm to smooth and adhere to
more features while maintaining the solid mesh minimum jacobian element quality. By
default the minimum jacobian value is 0.3.
Shrink Wrapping with Feature Recognition
An additional option can be used to manually define features which will be adhered to
during the meshing process. Typically, when using the shrink wrap the mesh attempts
to follow features, but has some freedom to break away from original edges of the
part. However, when the features are manually selected within the panel the
resultant shrink wrap mesh will follow the chosen features. This can be important
when defining a face of a component that may be in contact with other parts, or
there may just be a feature that needs to be recognized and adhered to and cannot be
approximated for whatever reason.
Comparison of using Global and Local Systems for Mesh Orientation
There is also an advanced option to control the mesh orientation. If you have a
non-uniform part and you want to re-orientate the mesh so that it follows the
features of the original component better then you can use this option. By default
the mesh orientation always adheres to the global system, however, you can generate
a local coordinate system and override the default behavior.
In the example below, you can see the original mesh, the default shrink wrap mesh
using the global system, and the new re-orientated mesh using the local coordinate
system.