Bushing
Model ElementBushing defines a linear force and torque acting between two markers, I and J.
Class Name
Bushing
Attribute Summary
Name | Property | Modifiable by command? | Designable? |
---|---|---|---|
id | Int () | ||
label | Str () | ||
i | Reference (Marker) | Yes | Yes |
j | Reference (Marker) | Yes | Yes |
c | Double ([0,0,0], count=3) | Yes | Yes |
ct | Double ([0,0,0], count=3) | Yes | Yes |
k | Double ([0,0,0], count=3) | Yes | Yes |
kt | Double ([0,0,0], count=3) | Yes | Yes |
force | Double ([0,0,0], count=3) | Yes | Yes |
torque | Double ([0,0,0], count=3) | Yes | Yes |
active | Bool () | Yes |
Usage
Bushing (i=objMarker, j=objMarker, optional_attributes)
Attributes
- i
- Reference to an existing Marker object.
- j
- Reference to an existing Marker object
- id
- Integer
- label
- String
- c
- List of three doubles.
- ct
- List of three doubles.
- k
- List of three doubles.
- kt
- List of three doubles.
- force
- List of three doubles.
- torque
- List of three doubles.
- active
- Boolean
Example
<Force_Bushing
id = "26"
i_marker_id = "61"
j_marker_id = "71"
kx = "6000." ky = "6000." kz = "10000."
ktx = "1.0E5" kty = "1.0E5" ktz = "1.0E5"
cx = "60." cy = "60." cz = "60."
ctx = "100" cty = "100" ctz = "100"
preload_x = "33" preload_y = "44" preload_z = "55"
preload_tx = "0." preload_ty = "0." preload_tz = "0."
/>
# Preload Torque is zero - need not specify it explicitly
bush = Bushing (i=mkr61, j=mkr71, k=[6000,6000,10000],
kt=[1E5, 1E5, 1E5], c=[60, 60, 60],
ct=[100, 100, 100], force=[33, 44, 55])
Comments
- See Properties for an explanation about what properties are, why they are used, and how you can extend these.
- For a more detailed explanation about Bushing, see Force: Bushing.