Model ElementThe
Sphere element creates line segments between the specified
markers.
Attribute Summary
Name |
Property |
Modifiable by
command? |
Designable? |
cm |
Reference (Marker) |
No |
Yes |
radius |
Double () |
Yes |
refinement_level |
Int
() |
|
material_inside |
Bool
() |
|
color |
String() |
|
hidden |
Bool() |
No |
Usage
Sphere(cm=Marker(), radius=200)
Attributes
- cm
- Reference(Marker)
- The marker is used as a coordinate system for the center of the
Sphere graphic.
- radius
- Double()
- The radius of the sphere.
- refinement_level
- Int()
- Specifies the level of detail of the sphere entity.
- Default is 2.
- material_inside
- Bool ()
- Specifies if the graphic has material inside or outside.
material_inside is a boolean flag
(True/False).
- True means the geometry is solid. In other words, it is
filled with material and its exterior is devoid of material. Consequently,
the surface normals of the geometry point outward.
- False means the converse: The exterior of the geometry is
filled with material and the interior is devoid of material. In this case,
the surface normals of the geometry point inward.
- color
- String()
- The color of the graphic for H3D animation. Specified as RGB (Red : Green :
Blue).
- hidden
- Boolean
- Specifies weather the graphics is being written to the H3D file or not.
- True implies that the graphic is hidden and is not
written to the H3D file.
- False implies that the graphic is not hidden and is
written to the H3D file.
- This attribute is optional. When not specified, it defaults to
False.
Comments
- See Properties for an explanation about what properties are, why they
are used, and how you can extend these.