Model ElementThe Ellipsoid element allows you to represent a geometric figure whose plane sections are
ellipses or circles.
Attribute Summary
Name |
Property |
Modifiable by command? |
Designable? |
cm |
Reference(Marker) |
No |
Yes |
xscale |
Double() |
Yes |
yscale |
Double() |
Yes |
zscale |
Double() |
Yes |
refinement_level |
Int () |
|
material_inside |
Bool () |
|
color |
String() |
|
hidden |
Bool() |
No |
Usage
Ellipsoid (cm=Marker(), xscale=100, yscale=200, zscale=200)
Attributes
- cm
- Reference (Marker)
- The marker is used as a coordinate system for the center of the Ellipsoid
graphic.
- xscale
- Double()
- The diameter of the ellipsoid along the x-axis of the cm
marker.
- yscale
- Double()
- The diameter of the ellipsoid along the y-axis of the cm
marker.
- zscale
- Double()
- The diameter of the ellipsoid along the z-axis of the cm
marker.
- refinement_level
- Int ()
- Specifies the level of detail of the ellipsoid graphic entity. Default is 2.
- material_inside
- Bool ()
- Specifies if the graphic has material inside or outside.
material_inside is a boolean flag
(True/False).
- True means the geometry is solid. In other words, it is
filled with material and its exterior is devoid of material. Consequently,
the surface normals of the geometry point outward.
- False means the converse: The exterior of the geometry is
filled with material and the interior is devoid of material. In this case,
the surface normals of the geometry point inward.
- color
- String()
- The color of the graphic for H3D animation. Specified as RGB (Red : Green :
Blue).
- hidden
- Boolean
- Specifies weather the graphics is being written to the H3D file or not.
- True implies that the graphic is hidden and is not
written to the H3D file.
- False implies that the graphic is not hidden and is
written to the H3D file.
- This attribute is optional. When not specified, it defaults to
False.
Examples
Define ellipsoid
geometry.
Ellipsoid (cm=Marker(), xscale=100, yscale=100, zscale=200)
Comments
- See Properties for an explanation about what properties are, why they
are used, and how you can extend these.