Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Many of the methods to check and edit mesh are based around determining mesh quality, but others check for mesh penetration,
detect holes, and locate edges or features.
Use the Normals tool to display and reverse the normals of elements or surfaces. The orientation of element normals can also be adjusted.
The normal of an element is determined by following the order of nodes of the element using the right-hand rule.
Use the Edit Elements: Split tool to split quad elements and edges, combine tria elements, and swap element edges. Second order 2D elements
are also supported.
Use the Replicate tool to replicate a mesh from one location to another, with options to keep the original mesh, as
well as to replicate into multiple copies. The replicated elements replace the original elements, maintaining relevant
information like properties, thicknesses, and other solver attributes.
Locally refine 2D elements and attached 1D elements using either the Auto Quads tool, the Box tool, or the Manual tool. These are most useful for aerospace and marine applications, where specific transition patterns are required
from the refined mesh to the existing mesh.
Use the Detach tool to detach elements from the surrounding structure. You can detach elements from a portion of your model so that
it can be translated or moved, or you can offset the new nodes by a specified value. You can also use this panel
to detach and remove elements from your model.
Use the Imprint/Extend tool to extend a mesh to meet another mesh and form a good connection between them, or to imprint overlapping meshes
so that they match one another.
The Solid Mesh Optimization tool can be used to improve the quality of a tetra, hexas, and second order meshes with
respect to several element criteria.
Associate nodes to a point, line, or surface/solid face; move nodes along a surface; place a node at a point on a
surface; remap a list of nodes to a line; or project nodes to an imaginary line passing through two nodes.
Use the Split panel to split plates or solid elements. In addition, hexa elements can also be split using a technique
that moves progressively through a row of elements in the model
Stitch two unconnected meshes by adding elements between them, split elements at weld locations, and combine and split
elements to fix connectivity in the transitional area between fine and coarse mesh areas.
Perform a model-based CAD-CAD, CAD-FE or FE-FE comparison between two models, or two selections of entities, and find
and report geometrical/shape differences.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Many of the methods to check and edit mesh are based around determining mesh quality, but others check for mesh penetration,
detect holes, and locate edges or features.
Use the Edit Elements: Smooth tool
to optimize the quality of selected elements.
A node of a shell element is free, and therefore can be moved, if none of the
following statements are true:
It is used by an element that was not selected.
It is selected as an anchor node.
It is attached to an edge, vertex, or meshing fixed point of a surface.
It is used by a 1D element (whether or not that element is selected).
It is not attached to a surface, but is on a feature line of the mesh of the
selected plate or shell elements.
From the Elements ribbon, click the Edit Elements > Smooth tool.
Elements are colored according to how
well they adhere to the pre-set quality requirements defined in the criteria
file.
Optional: On the guide bar, click to to define the options used to
edit elements.
Select the element(s) to smooth.
Optional: Select anchor nodes in the following ways:
Hold Ctrl while left-clicking.
Activate the Anchors selector on the guide bar then make your selection.
In the microdialog, select a smoothing method then
click Smooth.
Auto
Calculates the lengths of all of the elements’ edges to finds the
extreme values. If the ratio of smallest to largest is below a
certain threshold, than the Fix Shape method will be used. If the
ratio of smallest to largest is above a certain threshold, than the
Fix Size method will be used.
Fix Size
Moderates variations in element edge size through the mesh using a
modified Laplacian over-relaxation that correctly handles a mixture
of quad and tria elements.
Fix Shape
Moderates variations in element aspect ratio through the mesh using
a modified isoparametric-centroidal over-relaxation that correctly
handles a mixtures of quad and tria elements.
Fix Angle
Globally minimizes the average deviation of element angles from
their ideal values.
Q.I. Warm, Q.I. Good, Q.I. Ideal
Sets the quality of the optimization target to the corresponding
value on the quality index.
Note: Always set up proper Parameters and Criteria
before performing smoothing operations. This helps to achieve better
element quality results.