FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Rider plays an important role in two wheeler dynamics. To capture the effects of rider on a vehicle, it is important
to have a good human body multi-body dynamics model.
Rider plays an important role in two wheeler dynamics. To capture the effects of rider on a vehicle, it is important
to have a good human body multi-body dynamics model.
Rider plays an important role in two wheeler dynamics. To capture the effects of
rider on a vehicle, it is important to have a good human body multi-body dynamics
model.
Two types of riders have been implemented in the library,
with an additional option to have no rider.
Rider - simple
The mass and inertia of the rider has been lumped at the COG. This rider model
reduces graphic complexity in the model and it is faster in exporting a solver deck
for MotionSolve.
Rider - detailed
A very detailed human body model has been created in MotionView. The rider is modeled with 15 rigid bodies
connected by joints. The size, posture, and position of the human body can be
changed using various DataSets in the “Rider-detailed” system of the model.