A planar joint is a three degree-of-freedom constraint. It constrains a plane on one
        body (Body 1) to remain in a plane defined on the other body (Body 2) connected by the
        joint. The planes are defined by the X and Y axes of the markers defining the joint. Body 1
        can rotate about Z axis and translate along the X and Y axes of the marker which is used to
        define the constraint.
        
        - 
                If the Joints panel is not currently displayed, select the desired joint by
                    clicking on it in the Project Browser or in the modeling window.
                The Joints panel is automatically displayed. 
- 
                From the Connectivity tab, click Body
                        1 and pick a body from the modeling window, or double-click Body 1 to open the Model Tree (from which the desired body can be
                    selected).
                
                    Note: If the selected joint is a pair entity, first distinguish between the
                            Left and Right tabs in the
                        panel, and then edit the properties. When defining a pair joint, use pair
                        entities for Body, Origin, etc.  
 
- 
                Similarly, click Body 2 and
                    select the desired body from the modeling window (or use
                    the Model Tree).
            
- 
                Click the Point
                    collector (under Origin) and select a point from the modeling window, or double click the
                        Point collector to open the Model Tree (from which the desired point can be selected).
                
            
- 
                Specify the properties of the constraining plane of the joint .
                
            
If editing a compliant joint, see Edit Compliant Joints or Bushings. To edit user-defined
            properties, see Edit User-Defined Joints.