*Real()
Creates a real entity.
Syntax
*Real(real_name,"real_label",edit_option)
    Arguments
- real_name
 - The variable name of the real entity.
 - real_label
 - The descriptive label of the real entity.
 - edit_option
 - A keyword which specifies whether or not this data member entity is editable in the MotionView graphical user interface. Valid values are: EDIT or NO_EDIT
 
Example
*DefineDataSet(dsdef_vehpar)
 *String(model,        "Model")
 *Integer(wheelbase,   "Wheelbase")
 
*Real(spr_mass_cg_hgt, "Sprung Mass CG Height", EDIT)
 *Real(frnt_spr_mass,  "Front Sprung Mass", NO_EDIT)
 *Real(rear_spr_mass,  "Rear Sprung Mass", EDIT)
*EndDefine()
*DataSet(ds_vehpar,    "Vehicle Arguments", dsdef_vehpar)
*SetString(ds_vehpar.model, "Sport Utility")
*SetInteger(ds_vehpar.wheelbase,     3000) 
*SetReal(ds_vehpar.spr_mass_cg_hgt,  800.0)
*SetReal(ds_vehpar.frnt_spr_mass,    800.0)
*SetReal(ds_vehpar.rear_spr_mass,    600.0)
    Context
Properties
| Property | Returns Data Type | Description | 
|---|---|---|
| label | string | The descriptive label of the real entity. | 
| state | boolean | Control state (TRUE or FALSE). | 
| value | real | The value of the real entity. | 
| varname | string | The variable name of the real entity. | 
Comments
A real entity is an entity that holds a real scalar.
Real entities may be created in dataset or table record definitions.
Variables created in *Real() statements are assigned values in *SetReal() statements.
*DefineSystem(def_sys ) 
  *Real(real_name, "Real variable", EDIT) 
  *SetReal(Ds_Variable.real_name, 100)
*EndDefine()