*Marker()

Defines marker attributes.

Syntax

*Marker ("Name", On/Off, IDOn/IDOff, Color/"Material Name", Opaque/Transparent, Shaded/Wireframe, NoTrace/FullTrace/TraceBySteps/TraceLast)

Application

MotionView and HyperView.

Inputs

"Name"
The marker name. Must be in double quotes.
On
Displays the marker in the graphic window.
Off
Turns off the marker displayed in the graphic window.
IDOn
Displays the name of the marker in the graphic window.
IDOff
Turns off the name of the marker displayed in the graphic window.
Color
A number between 0 and 63 that specifies the marker color.
"Material Name"
The material name (used if the specified marker references a material).
Opaque
Defines the marker vector as solid.
Transparent
Defines the marker vector as see-through.
Shaded
Displays the marker as a filled object.
Wireframe
Displays the marker as a wireframe object
NoTrace
Turns off tracing for the marker.
FullTrace
Displays the entire traced path of the marker.
TraceBySteps
Displays the path of the marker as it passes through each timestep.
TraceLast
Displays the traced path of the marker restricted to the last five timesteps.

Context

*BeginPage()

Report Definitions

Example

*BeginGraphic()
   • • •
     *Marker(*Marker("M/9901", On, IDOn, 5, Opa,
Sha,NoTrace)
   • • •
*EndGraphic()

Comments

Marker names appear in the Entity list on the Entity Attributes panel.

FullTrace displays the traced path without animating the model. The model must be animated for TraceBySteps and TraceLast to display the path of motion.

Colors are numbered from left to right, top to bottom starting with 0.

If a marker references a material, a material name must be specified instead of a color number.