*View()

Specifies the orientation of the model in the window.

Syntax

*View (Matrix)

Application

MotionView and HyperView

Inputs

Matrix
Orients the model using a specified matrix.

Context

*BeginGraphic()

*BeginPage()

Report Definitions

Example

*BeginGraphic()
	• • •
	*View(-0.707107, -0.353553, 0.612372, 0, 
     		0.707107, -0.353553, 0.612372, 0, 
		   -3.09086e-08, 0.866025, 0.5, 0, 
	      -4.48139, -2.31186, 2.40646, 1)
	• • •
*EndGraphic()

*BeginGraphic()
	• • •
	*View(Top)
	• • •
*EndGraphic()

Comments

When a session is saved in the program, the orientation is defined as a view matrix. When writing your own session or editing an existing one, the view matrix can be replaced with any one of the four primary views available on the control panel: top, isometric, front, and left views. It is not recommended that view matrices be edited.