*UndeformedColor()
Specifies the deformation with the selected color.
Syntax
*UndeformedColor (color)
Application
HyperView
Inputs
- color
- The color of the deformation. Options include component color, mesh color, or an RGB value, such as "0, 0, 255".
Example
*BeginDeformed()
*ScaleMode(ModelPercent)
*Scale(1, 3, 4)
*ResolvedInSystem(-1)
*ResultType(displacement)
*UndeformedMode(Features)
*UndeformedColor(meshcolor)
*UndeformedTracking(off)
*EndDeformed()