*ShadeMode()

Sets the shading mode for a part.

Syntax

*ShadeMode (mode)

Application

HyperView

Inputs

mode
“light_flat”
Indicates that the shading on the part should be flat.
“light_smooth”
Indicates that the shading on the part should be smooth.

Context

*BeginPart()

Example

*BeginPart(4, "Shell", "PART", 0)
        *Attribute(On, IdOff, 58, Opa, Sha, NoL,
                   InFit, InCut, InIso)
        *ShadeMode(“light_flat”)
*EndPart()

Comments

This statement can be used to overwrite the default shading mode for any part.