center |
Select a point for the
center of the sphere. |
r |
Select the nodes that
represent the point. |
angle |
Select the nodes that
represent the point. |
angle type |
Select the type of
angle used to determine how the angle node orients the
sphere.
- theta
- Zero degrees for theta starts on the vector created
by center to angle and theta spins in the plane
created by center, r, and angle. Theta follows the
right-hand rule, and starts at the normal of the
plane created by the three selected nodes.
- Phi
- Follows the right-hand rule. Phi follows the vector
created by center to r and spins in the plane
created by center, r, and angle.
|
meshing
options |
-
- mesh, keep surf
- Create a surface from the selected entities and generate a mesh on the
created surface.
- The created surface is retained along with the mesh.
- mesh, dele surf
- Create a surface from the selected entities and generate a mesh on the
created surface.
- The created surface is deleted and only the corresponding mesh is
retained.
- mesh w/o surf
- Create a mesh between the selected entities using linear interpolation
without creating a surface.
- surface only
- Create a surface from selected entities, but do not generate a
mesh.
- Use the resulting surface to perform any desired geometry cleanup
functions or automeshing.
|