Point Edit Panel

Use the Point Edit panel to perform many point-specific geometry cleanup tasks.

Location: Geom page

Cleaning up a model's geometry can be very helpful in creating a higher-quality mesh; for example, two points very close to each other might result in a distorted quad element between them, but by making them equivalent (so that they are treated as a single point when meshing) the automesher can instead use a well-formed triangular element.

Options available on this panel include adding, suppressing, replacing, and releasing points. You can also project points to other entities. The panel includes a separate subpanel for each of these types of editing.

Add Subpanel

Use the Add subpanel to add new points to the model geometry.
Option Action
at cursor: point Click the model in the modeling window where you wish a new point to be placed. Points can only be added to existing geometry (such as surfaces or lines).
on edge: edge Select the desired edge in the modeling window to which points will be added.
# of pts Specify the number of points to be created between the end points of the edge.
on surfs: surfs Select the desired surface in the modeling window to which points will be added.
nodes / points Select the desired nodes on the surface in the modeling window.

Points will be added to the surface at the same location as the selected nodes.

cleanup tol Points or nodes farther than the user specified value from the surface will not be added to the surface.

Suppress Subpanel

Use the Suppress subpanel to turn the display of points off in the model geometry. The points are not deleted, but function as if that had been (they are ignored when meshing).
Option Action
at cursor: point Select the single point to suppress.
multiple points: points Select multiple points to suppress.
save as free points Retain all of the points, instead of discarding (deleting) the ones that are not vertex points.
breakangle Points whose adjacent edges deviate from a straight line by more than this angle will not be suppressed.

Replace Subpanel

Use the Replace subpanel to move one point to another, combining them into a single point.
Option Action
moved points Click the point to move
retained points Click the retained point to combine with the first point.

The selected moved point automatically moves to the same location of the retained point, and the model geometry (such as edges) adjusts appropriately.

Release Subpanel

Use the Release subpanel to release vertices so that they become free, unattached points, and any shared (green) edges that they were attached to the point become free (red) edges.
Option Action
at cursor: point Click a vertex point in the model's geometry.

The point releases its associated shared edges.

Project Subpanel

Use the Project subpanel to move free points to an existing surface, line, and so on.
Option Action
points to edges: points Select the points to project.
point to edges: lines Select the edges to which to project the chosen points.
points to surfs: points Select the points to project.
points to surfs: surfs Select the surfaces to which you wish to project the chosen points.
distance tolerance Points will not be projected if the lines or surfaces are further than this distance away.
angle tolerance Specify the minimum angle allowed between an existing vertex, the point being projected, and the projected point
internal points onto its surfs: surfs / points Select surfs or points.
surfs
Select the desired surface. All internal points on that surface will be projected to each of the surface's edges when you click project.
points
Select the desired points. The selected points will be projected to each edge of their associated surface when you click project.

Command Buttons

Button Action
replace Perform point replacement.
Note: Available in the Replace subpanel.
project Perform point projection.
Note: Available in the Project subpanel.
reject Undo the most recent point edit operation.
return Exit the panel.