Blocks Panel
Use the Blocks panel to create and modify a block entity, which are commonly used in most crash solvers.
Location: Analysis page > Safety module
Blocks are characterized by name, color, and corner coordinate values. Blocks are always aligned to the x, y, and z axes. You can select elements or nodes that fall inside the block, but they are not stored in the block entity.
Create Subpanel
Option | Action |
---|---|
name | Specify a name for the block entity. |
color | Select a color for the entity. |
card image |
Select a card image.
|
global / local system | Use a global coordinate system or select a local coordinate system. |
lower bound / upper bound | Select lower and upper corner node collectors or specify x, y, and z values. |
Update Subpanel
Option | Action |
---|---|
blocks | Select the block entity to update. |
color | Select a color for the entity. |
card image |
Select a card image.
|
global / local system | Use a global coordinate system or select a local coordinate system. |
lower bound / upper bound | Select lower and upper corner node collectors or specify x, y, and z values. |
interactive update | Automatically update the block entity as you make
changes. Clear this checkbox to only apply changes to the block entity when you click update. |
Review Subpanel
Option | Action |
---|---|
blocks | Select the block entity to update. |
color | Select a color for the entity. |
entity option | Select the type of entities to review. All entities of the chosen type whose centers fall inside the upper and lower corners of the block are selected and highlighted. |
Command Buttons
Button | Action |
---|---|
create | Create the block entity. |
create/edit | Create the block entity and open the relevant card image for editing. |
update | Update the block with the changed information. |
save | Store the block's highlighted entities in memory. |
review | Select and highlight all entities of the chosen type whose centers fall inside the upper and lower corners of the block. |
return | Exit the panel. |