Shrink Wrap Panel
Use the Shrink Wrap panel to generate an enclosed volume or solid mesh, and is typically used to approximate and simplify an existing model.
Location: 2D page
- Loose Shrink Wrap
 - Generate a loose-fitting shrink wrap mesh that generally conforms to the model.
 - Tight Shrink Wrap
 - Generate a tight-fitting mesh that adheres closely to the underlying model, capturing as many features as possible.
 
                            ![]() Figure 1. Coarse STL Mesh Used as Input  | 
                        
                            ![]() Figure 2. Shell Mesh Wrapped Around the Original STL Mesh  | 
                    
Panel Options
| Option | Action | 
|---|---|
| entity selector | Select entities to wrap. | 
| features | Select feature lines
                                    on the model that must be retained. When meshed, elements will
                                    not cross over these lines.![]() Figure 3.  | 
                            
| tight wrap / loose wrap | 
                                    
 Note: Not available when wrapping nodes or points.  
                                 | 
                            
| patch holes | If your model contains
                                    holes that you wish the shrink wrap to cover over as if they did
                                    not exist, enable the patch holes checkbox, and enter the
                                    sub-options accordingly.
 Note: Not available when wrapping nodes or
                                    points. 
 | 
                            
| element size = | Specify the target
                                    element size for the shrink wrap mesh.  Note: Actual
                                        element size will vary depending on the model's features in
                                        order to improve mesh quality. 
 | 
                            
| generate solid mesh | Create the shrink wrap as a solid mesh rather than a shell mesh. This results in a mesh with no void space inside, rather than a hollow "bag" of mesh around the geometry. | 
| mesh orientation: global system /local system | Choose whether to
                                    orient the mesh according to the global coordinate system, or a
                                    local one. This can strongly affect how the mesh follows the
                                    underlying geometry.![]() Figure 6. Shrink Wrap Output Using Global System . The mesh pattern runs diagonally across the pipes in the foreground. ![]() Figure 7. Shrink Wrap Output Using Local System. The mesh pattern is well aligned with the pipes in the foreground.  | 
                            
Command Buttons
| Button | Action | 
|---|---|
| mesh | Create the new shrink wrap mesh according to the input values. | 
| reject | Undo the most recent shrink wrap mesh creation. | 
| features | Open the Features panel, where you can define feature lines in the model that should be preserved during the meshing process. | 
| return | Exit the panel. | 






